Sigil Emporium – The Godslayer

There are few things which can kill a god, but this spear is one of them. By all accounts, it was an ordinary spear, fashioned of wood and iron, wielded by a very ordinary soldier. Yet, on one auspicious day, it managed to do the impossible: slay a god. From that day, it has become infused with the power of a god, allowing it to pierce any object and wound any man, beast or god. As it passed from hand to hand, it has become embellished and ornamented to fit its status as a Godslayer. Bedecked with gold and silver around the blade, the finest leathers and silks on the rod,

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Sigil Bestiary – Molbara

Neither plant nor animal, these so-called land-octopods are fearsome, ravenous beasts that devour all in their path. Being little more than a mouth with tentacles, one would think these monsters are intelligent consumers, but that could not be further from the truth. There is a bestial but cunning intelligence within them, able to outthink and outsmart human prey and even able to cast plant-based magic (using its Mental Skill) to control the plants within the swamps where it lives. More than its magic and its hunger, the Molbara is best known for its breath, a combination of both. It can spew forth magical fumes and gasses that can paralyse creatures, put

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Sigil Emporium – Magic Carpet

Well, more of a rug, really. This Magic Carpet, as its name implies, is an enchanted handmade rug in the oriental fashion. These beautifully made Carpets usually sit at around 1.5 metres wide by 2 metres long, and while can tie any room together to make a home look stunning, their main purpose is as an automated ferry. A Magic Carpet, when ordered by someone on it, can fly anywhere he chooses. Faster than any horse or camel, and higher than any tower, everywhere in the world becomes easily accessible. There is only one flaw, however: there is no return trip. As soon as the Carpet has deposited its riders at

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Sigil Bestiary – Caretaker Automaton

When the ancient precursors departed this world, they left behind them a multitude of hidden workshops, laboratories and foundries scattered across the known world. Within this underground lairs, their artificial children carried on with their assigned tasks, unaware of the world outside or that their parents had abandoned them. Now, countless centuries later, these Caretaker Automatons still attempt to carry out their masters’ orders and keep their homes in as good a condition as their weathered and aged limbs can manage. It is because of these tireless stewards that the precursors’ lairs are still in working condition, even if barely. The Caretakers can do much, but no man or machine can

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Sigil Emporium – Hand of Glory

The Hand of Glory is as powerful an artefact as it is macabre. Anyone with enough skill and knowledge can create a Hand of Glory, and yet it is still a rare sight in the lands, but the few which do exist are the best friends of thieves and felons, as it allows you to walk anywhere and everywhere without fear of being stopped. To create a Hand of Glory, cut off a hand of a criminal that died on the gibbet (the hand that did the crime), wrap it in the funeral pall, and pickle it in salt and the urine of a man, a woman, a dog and a

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