For this week’s Dev Journal, we’re showing off something that technically is completely part of the Runed Age, but will also be its own thing. Cheekily having our cake and eating it too.
The Enchiridion Sigillum
Literally meaning the Handbook of Symbols, the Enchiridion will be a book we publish alongside the Runed Age update. It will contain all the updated rules for designing and drawing runic arrays, a full list of all the runes we’ve ever made and their uses, as well as all the runic arrays ever put in this blog and the Journals of Runic Array Design.
In short, it will be the complete book of runic magic, with everything you need to know about how to design them, draw them, read them and understand them.
Everything about the runes from the Runed Age will be in here, and also all the incantations as well that we’ve made, so it goes a wee bit beyond the Runed Age in its current form or the update. What the Enchiridion definitely will not have is any game mechanics, so it will be completely and utterly system-neutral. Much like the Journals of Array Design, the Enchiridion will be entirely focused on how the magic works in fiction, rather than in the game. This means that you’ll be able to use the ideas in the Enchiridion in any other game set with runic magic, enchantments and wizardry. Of course, any Sigil System game would be well placed to use the Enchiridion.
WIP Sneak Peek
If you’re keen to see what the WIP document of the Enchiridion looks like, head on over to our Discord Server where we talk quite a bit about it, or CLICK HERE to see the version we made when this post was written.
And while we are busy with The Runed Age, you can have your say about what we should work on afterwards by filling out this little survey.